![]() Please read this if you’re not familiar with the very powerful new concepts for 2.8 layers. The View Layer system for Blender 2.8 will integrate workflow and drawing, allowing for better Scene organization and viewport control. An in-depth redesign of our functional user interface.Targets better left alone for Blender 3.0 Targets with vague design to be discussed further Separation of existing grease pencil annotation tools and grease pencil objects.Interleaved global/local undo stack (material changes in Edit Mode are currently not registered by Undo).Replace Derived Mesh (internal modifier storage) with new system (using new Dependency Graph).Replace legacy OpenGL with newer OpenGL (3.3 core for now).Everything proxyable (static overrides).Amber asset engine (basic, local asset management). ![]()
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